It's been a while since I've made a blog post, but I'm still plugging away on Liquid Studio! I've fixed a slew of bugs and memory leaks, and have pretty much finalized the class architecture and language. I've also scripted a Graphic User Interface that can be used (and modified) in your Apps. Overall, Liquid Studio is finally maturing to the point where it can be used for real world programs and applications, at a fraction of the effort required to make traditional Windows applications.
The next version will be posted on June 1, 2017. At that point I plan to open the Forums on the website and to start advertising to draw some traffic to the site (I realize that there is virtually no one out there reading this yet, as I haven't pushed the website at all). Stay tuned!