Hello and welcome! I am pleased to announce the first official release of Liquid Studio, a programming language I created to make coding quick, simple, easy to learn, and fun. Liquid Studio includes a robust framework to quickly manage data, create 2D and 3D graphics, animation, sound effects, and music, so you can do everything from rapidly prototype new ideas to creating full blown applications.
Programs and applications written in Liquid Studio run in a sand-boxed virtual machine called Liquid Player. This means that a Liquid Studio program will run on any platform that supports Liquid Player. Best of all, Liquid Player is open source, so it can be ported to almost any environment.
I still have a ton of work to do. The documentation is incomplete, and there is no proper installer at the moment. All of this will come in time, but I had committed to myself to release on March 1, 2017, so I felt it best to release what I have and build on it in the months ahead.
I hope you enjoy using Liquid Studio as much as I enjoyed writing it! Please leave me feedback if you have any questions, comments, or suggestions.
Code hard and live easy! Peace!